A downloadable game for Windows, macOS, and Linux

Gravity Ace is a 2D spaceship game about precision maneuvering in gravitational fields. Descend into dark caverns, fly and blast your way past waves of enemies, retrieve the reactor core and make your escape, all while fighting the deadly embrace of crushing gravity. Do you have what it takes, pilot?

You are the Pilot, a volunteer in the United Earth Navy, assigned to the U.E.N. Hornet, a new ship with an experimental engine that allows it to warp behind enemy lines. Launching your small fighter craft from the Hornet, Your mission is to sabotage the enemy by raiding their bases and disrupting their power supply network made up of reactor cores connected through hyperspace.


  • Gravity physics based gameplay requiring skillful play and determination
  • Fuel management that requires careful maneuvering and using momentum to conserve enough fuel to escape the gravity well
  • Modern retro-styled arcade gameplay and pixel art graphics
  • Physics simulation of everything that moves
  • Single-player campaign with boss fights
  • Create your own challenges and stories with the built-in level builder
  • Share your levels and campaigns with other players
  • Original soundtrack

Not all features are available in the alpha.


You are about to embark on an alpha test run of Gravity Acea modernized retro-arcade twin-stick shooter inspired by classic games like Thrust and Gravitar. Thank you for participating and providing feedback during this early testing phase. Your mission:


Level Builder Demo Timelapse


Gravity Ace is not yet public and I still have a ways to go before it is ready for launch. The current roadmap is:

  • Open the game to a small group of brave test pilots
    • The private testing phase will likely go through several updates depending on feedback
  • Public alpha testing (YOU ARE HERE)
  • Closed BETA - JOIN the DISCORD server to gain access
  • Release early access

Gravity Ace merchandise is now available on Earth and select space stations throughout the quadrant.

Regular development logs will be posted here whenever there is an update. You can also follow me on Twitter and join the Discord server and mailing list.

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Development log

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